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Set the game up as usual.
Afterward, place the poker table next to the game and leave some room around it.
Depending on the player count, take the bonus markers shown below and stack them in one corner of the poker table in ascending order so that the 6-point bonus marker lies on top.
Playing the game
The game is played as usual. However, the neutral building tiles D and G provide one more local action each that a player can perform when she stops on them with her cattleman.
End of the game and final scoring are carried out as usual with these additions: Cards that are still next to a player's poker player at game end are ignored for the final scoring and each player who has a bonus marker in front of her gains its points in step 8 of the final scoring.