The enlightening treasures of Hysh were recast in the forges of the smith-god Grungni, and thus were created the Penumbral Engines – arcane devices of obfuscation that cloud the mind and mask the darkest of secrets.
This chamber houses the spirit of a champion of Sigmar who willingly sacrificed their life in order to maintain an eternal guard over the God-King’s secrets, and is now bound to a throne of Azyrite realmstone.
Though some of its pillars are shattered and its ancient wards breached, this Stormvault is said to still house a treasure of untold power. There are only a few who know how to unlock the secrets trapped within.
In the wake of the Necroquake, Sigmar’s Stormvaults – arcane repositories locking away great and terrifying power – have been revealed! Now, armies from across the realms scrabble to secure the contents of the Stormvaults for themselves, while in Shyish, something stirs…
When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain. They seek every chance to prey upon those foolish enough to stray beneath their shadowed boughs.
Home to myriad slumbering magicks and restless, unquiet spirits, the Ophidian Archway is a virtually-forgotten relic of the Age of Myth whose serpentine carvings appear to writhe, twist and contort in the shadows. Legends state that anyone passing through the archway with even the merest hint of trepidation will be immediately struck down, their images...
Constructed in an ancient time by powerful and insane wizards, these mighty thrones are highly sought after. A warlord who takes the throne can use the magic imbued within it to wreak wrath and ruin upon his enemies, amplifying the bravado and strength of his troops while demoralising and weakening the resolve of the foe.
Used to mark the objectives fought over in games of Warhammer Age of Sigmar, these 7 plastic Objective Markers are designed to add an extra element of narrative to your games – each is evocative of the constant state of conflict found in the Mortal Realms.