The Scinari Cathallar is the single point of darkness in the shining host of their fellow Lumineth. They take the emotional trauma of their kin and weaponise it, unleashing this torment at the foe to render them crippled by angst and despair.
Teclis is a paragon of magical talent, a deific presence who has only become more powerful since uniting his soul with the lunasphinx Celennar. Their mastery of light protects the Lumineth armies whilst searing the foe to scattering ashes.
Eltharion has no physical form, only a spiritual essence given uncanny strength through Teclis’ magic. An ancestor of the Lumineth race, his avenging spirit is a puissant warrior and an inspiring hero to those aelves who witness his shining light.
Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel channels power into their arrowheads, they are all the more lethal.
The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; those pierced by them are slain in a heartbeat.
Kompletny, pełny zestaw zasad do wspólnego wykorzystania przy stole bitewnym. General's Handbook rozwija zasady Warhammer Age of Sigmar oferując pełne spektrum trybów rozgrywki przygotowane dla wszystkich rodzajów graczy.
Plague-ridden, diseased and festering, Daemons of Nurgle spread terrible miasmas and rotting, fuming death across the mortal realms in the name of their benevolent god. They consider their choking plagues to be a gift from Grandfather Nurgle, and the gurgling cries of their victims are interpreted as thankful praise.
The Soulreapers are the most destructive members of the Mortisan order. It is their role to cut the souls from the enemy with their magical scythes, though at need they can discharge a blast of captured spirit energy to destroy nearby foes.
The Boneshaper's art is that of creation, not destruction. Though their ossified talons can rake through flesh, and though they can summon a gale of sharp bone splinters at will, they focus their efforts on regenerating the Ossiarch regiments around them.
Four-armed horrors that possess the gestalt essence of master duellists, Necropolis talkers leap and spin into battle with terrifying speed, switching stance and form in the blink of an eye as they dismember their foes.