Kompletny, pełny zestaw zasad do wspólnego wykorzystania przy stole bitewnym. General's Handbook rozwija zasady Warhammer Age of Sigmar oferując pełne spektrum trybów rozgrywki przygotowane dla wszystkich rodzajów graczy.
Plague-ridden, diseased and festering, Daemons of Nurgle spread terrible miasmas and rotting, fuming death across the mortal realms in the name of their benevolent god. They consider their choking plagues to be a gift from Grandfather Nurgle, and the gurgling cries of their victims are interpreted as thankful praise.
The Soulreapers are the most destructive members of the Mortisan order. It is their role to cut the souls from the enemy with their magical scythes, though at need they can discharge a blast of captured spirit energy to destroy nearby foes.
The Boneshaper's art is that of creation, not destruction. Though their ossified talons can rake through flesh, and though they can summon a gale of sharp bone splinters at will, they focus their efforts on regenerating the Ossiarch regiments around them.
Four-armed horrors that possess the gestalt essence of master duellists, Necropolis talkers leap and spin into battle with terrifying speed, switching stance and form in the blink of an eye as they dismember their foes.
The Gothizzar Harvester is a murderous juggernaut of bone and metal that can smash through a shieldwall without breaking stride, but also a collector of the dead, its role to is provide as well as to destroy.
Captive souls are fodder for the most gifted of the Mortisan spirit-crafters. Borne to war upon thrones of bodily remains with their own vicious animus, the Soulmasons focus the animating energies of necromancy into their Bonereaper creations.
The Mortek Guard are soul-constructs created to dominate the battlefield. Armed with life-draining nadirite weapons and shaped from impenetrable osseous armour, they grind the enemy to dust beneath their relentless march.
Enter a battle of madness, aethermatics and magic in Aether War – a massive battlebox that pits the ingenious Kharadron Overlords against the insidious Disciples of Tzeentch in fierce airborne warfare! Discover the lands of the Spiral Crux, assemble your armies, and do battle in the skies above!
The arcane catapult known as the Mortek Crawler delivers death from afar with terrifying accuracy. It can fire hails of necrotic skulls that bite and gnaw, send soul-tearing spirits into the foe, or hurl weighty blocks graven with curses that can kill the mighty in an instant.
Orpheon Katakros is the emperor of an undying elite, and he goes to war with all of the pomp and circumstance that befits his station. Distrusting steeds since the disastrous chariot charge that cost him his life, he simply strides to battle with the surety of a god.
The Disciples of Tzeentch take a great many forms, from Arcanite cultists to hosts of gibbering daemons. Amongst their chanting ranks are bird-headed beastmen, horned monstrosities and many-eyed seers, all determined to capsize the reality of the Mortal Realms.
The enlightening treasures of Hysh were recast in the forges of the smith-god Grungni, and thus were created the Penumbral Engines – arcane devices of obfuscation that cloud the mind and mask the darkest of secrets.